Celeritas
0.5.0-56+6b053cd
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Truncate a bounding zone using a convex quadric surface. More...
#include <SurfaceClipper.hh>
Public Member Functions | |
SurfaceClipper (BBox *interior, BBox *exterior) | |
Construct with interior and exterior bounding boxes. | |
template<Axis T> | |
void | operator() (PlaneAligned< T > const &) const |
Clip the bounding boxes to an axis-aligned plane. | |
template<Axis T> | |
void | operator() (CylCentered< T > const &) const |
Clip the bounding boxes to an axis-aligned cylinder. | |
void | operator() (SphereCentered const &) const |
Clip the bounding boxes to a centered sphere. | |
template<Axis T> | |
void | operator() (CylAligned< T > const &) const |
Clip the bounding boxes to a cylinder. | |
void | operator() (Plane const &) const |
Clip the bounding boxes to a plane. More... | |
void | operator() (Sphere const &) const |
Clip the bounding boxes to a sphere. | |
template<Axis T> | |
void | operator() (ConeAligned< T > const &) const |
Clip the bounding boxes to a cone. | |
void | operator() (SimpleQuadric const &) const |
Clip the bounding boxes to a simple quadric. | |
void | operator() (GeneralQuadric const &) const |
Clip the bounding boxes to a general quadric. | |
void | operator() (Involute const &) const |
Clip the bounding boxes to an involute. | |
void | operator() (VariantSurface const &surf) const |
Clip a variant surface. | |
Truncate a bounding zone using a convex quadric surface.
Convex surfaces are planes, spheroids, cylinders, parabolic cylinders, and paraboloids. All but the spheroids are infinite in at least one direction.
This reduces the size of inner and outer bounding boxes to fit a surface. The interior
bounding box is modified to be entirely inside the surface, and the exterior
is modified to be entirely outside. Axes that cannot be determined inside or out are left unchanged.
Even though most quadric surfaces are infinite, their intersection with a bounding box may be a smaller bounding box. Accounting for the current bounding box's size when considering further truncation is not yet implemented.
Shrinking bounding boxes will accelerate "distance to in" and "distance to out" calculations.
TODO: move to orangeinp/detail, use BZone, combine with NegatedSurfaceClipper.
void celeritas::SurfaceClipper::operator() | ( | Plane const & | ) | const |
Clip the bounding boxes to a plane.